Rainbow Six: Siege – The FPS Anomaly
For a game that’s nearly two years old, Tom Clancy’s Rainbow Six: Siege has not merely endured, but has thrived in a ‘first-person shooter’ (FPS) market traditionally dominated by Call of Duty, Battlefield, and Halo, among others. Of course, such franchises continue to overshadow Rainbow Six: Siege, but I would vehemently assert that this undervalued … Continue reading Rainbow Six: Siege – The FPS Anomaly
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