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Author: Jonathan Soltan

Jonathan Soltan is a UCC student from Carrigaline, Co.Cork. Jonathan is the Gaming Editor of the UCC Express (as well as the Gaming Skeletor) and as such he is an avid gamer & wrestling fan. His OSW-esque "boys" include the Killer Bees (Fumbly Bumblies), Zack Ryder, The Drifter, Rusev and 'King Boy' Fandango

NieR: Automata Is Brilliant And Properly Unique

By Jonathan Soltan   Posted in Gaming
Posted on April 11, 2017April 2, 2017

When people use the word unique, most of the time they just mean that something is unusual or not the norm. This time, though, I’m using the word unique in its proper context. I really do believe that in a lot of ways, NieR: Automata is one of a kind. From the very first moments…

AGDQ 2017: Gotta Go Fast!

By Jonathan Soltan   Posted in Byline Gaming
Posted on February 2, 2017January 30, 2017

Now that we’ve finally got the murder-happy 2016 behind us, that can only mean one thing: the annual speedrunning marathon Awesome Games Done Quick (AGDQ) has also just finished! For those of you not in the know, AGDQ is an event where many of the world’s top speedrunners get together to beat games as fast…

Skylanders Academy is bad, and it made me feel bad

By Jonathan Soltan   Posted in Byline Gaming
Posted on November 17, 2016November 14, 2016

For those of you who don’t know me (which is literally all of you), I really like the original Spyro the Dragon trilogy on the original PlayStation. Year of the Dragon remains, to this day, my favourite game of all time. I can almost breeze through that game blindfolded at this point, finding every egg…

Nintendo Is About to Switch It Up

By Jonathan Soltan   Posted in Byline Gaming
Posted on November 11, 2016November 3, 2016

To say that Nintendo hasn’t been doing great in the home console market the last couple of years would be a bit of an understatement. The announcement, reveal and launch of the Wii U were disasters that the console never fully recovered from; I don’t think the general public ever really understood that it was…

Reaching the Darkest Dungeon (Part Two)

By Jonathan Soltan   Posted in Byline Gaming
Posted on October 27, 2016October 16, 2016

Darkest Dungeon is a game where failures compound incredibly quickly. A single moment of bad luck can multiply into a tragedy that can end a whole dungeon run and wipe out your whole group of adventurers. Much like building a house of cards, playing Darkest Dungeon has you constantly on edge, terrified of slipping up…

Acceptable in 2016 – An Interview with Jay Hunter of OSW Review

By Jonathan Soltan   Posted in Byline Interview
Posted on October 24, 2016October 20, 2016

I don’t think it would come as a surprise to any of you if I described professional wrestling as a niche subject. Finding an audience for a podcast about old WWF pay-per-views, therefore, would seem nigh impossible, but that’s exactly what three lads from Dublin did when they started OSW (Old School Wrestling) Review. The…

Will Playstation VR be a Big Hit, Or Will It Hit Rock Bottom?

By Jonathan Soltan   Posted in Byline Gaming
Posted on October 21, 2016October 21, 2016

When Oculus first started showing off their Rift headset a few years ago, all we heard was how virtual reality was going to be the next gamechanger for video games. This wasn’t going to be the false prophet that 3D televisions were, this was the real deal. Then HTC and Valve threw their hat (or…

Are Annualised Games Really Worth It?

By Jonathan Soltan   Posted in Byline Gaming
Posted on October 7, 2016October 3, 2016

Now that the newest FIFA game is out in the wild, I once again got to thinking about the nature of annualised games. In particular, sports games, since they seem to be the most common perpetrators of this. Games like FIFA, PGA Tour, NFL and NBA come out every year without fail, but what do…

My Journey Towards the Darkest Dungeon (So Far), Part One

By Jonathan Soltan   Posted in Byline Gaming
Posted on October 7, 2016October 3, 2016

A skeleton warrior scores a critical hit on Dismas, my Highwayman. Dismas can’t take the stress of such a blow and cracks under the pressure. He is now Fearful and moves to the back of the line of his own accord to avoid taking further damage. This stresses out the rest of my group. The…

ReCore: In a League of Its Own?

By Jonathan Soltan   Posted in Byline Gaming
Posted on October 6, 2016October 3, 2016

The recent release of Comcept and Armature Studios’ new action-adventure game ReCore got me thinking about mid-tier games; in the current gaming landscape they are very rare things indeed. A few years ago they would have been the domain of companies like THQ, but no longer. Games seem to come in only three types now:…

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