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Author: Hugo Blair

Valorant: A New Era of Esports  

By Hugo Blair   Posted in Byline Gaming
Posted on April 1, 2021

By Hugo Blair, Gaming Editor  For the past two decades, the competitive scene surrounding tactical team-based shooters has  effectively been dominated by Valve’s Counter Strike series. Tournaments have been held  featuring games in the series since the original game released way back at the turn of the  millennium, and the release of Counter Strike: Global…

Supergiant Games: Consistency in Variety  

By Hugo Blair   Posted in Byline Gaming
Posted on March 19, 2021March 19, 2021

By Hugo Blair, Gaming Editor Videogame developers come in all shapes and sizes. On one side there are behemoth studios  such as Nintendo, Blizzard Activation, or EA, who consistently pump out gigantic titles each year like clockwork. On the other you’ll find the small one-person passion projects like Eric Barone – AKA ConcernedApe – the…

An Interview with Greene Rapture: A New Addition to the Irish Game Development Scene

By Hugo Blair   Posted in Byline Gaming
Posted on March 5, 2021March 5, 2021

By Hugo Blair – Gaming Editor Ireland is known internationally for many things: agriculture, red hair, the colour green… the list goes on. However, one area that our country is less notable for is our game development scene, but that is not to say it is absent. While we may not host world leading developers…

A Brief History of Super Smash Bros. Melee

By Hugo Blair   Posted in Byline Gaming
Posted on February 18, 2021

By Hugo Blair – Gaming Editor Super Smash Bros. Melee and its competitive scene has always intrigued me. The game is quite unlike others in the fighting game genre, and its players are often considered the black sheep of the wider community. In Smash, the objective is not to reduce the opponent’s hit points to…

The RPG Subgenre You’re Likely All Missing Out On  

By Hugo Blair   Posted in Byline Gaming
Posted on December 9, 2020

One of the most popular genres of video games today is the RPG. They’re characterised by  narrative-driven gameplay, in which the player controls a character or party in an immersive  world, levelling up and gaining experience points, often fighting enemies, and acquiring  treasure. Such games are one of the oldest forms of video game, and…

Pokémon Crown Tundra: A Redemption for Sword & Shield, or Just More Fuel for the Fire?

By Hugo Blair   Posted in Byline Gaming
Posted on November 26, 2020

The eighth generation of Pokémon games was always going to be faced with a difficult challenge. The first new generation to be released on the Nintendo Switch, and the first in the mainline series to be released on a home console, the announcement of Pokémon Sword & Pokémon Shield led to some of the highest…

The Rise, Fall, and Rise Again of the 2D Platformer

By Hugo Blair   Posted in Byline Gaming
Posted on November 12, 2020November 12, 2020

The humble 2D platformer, perhaps the genre most synonymous with gaming. Ask anyone to imagine a video game, and the first thing they will likely come up with will be some variant of this tried and tested formula. Take Super Mario Bros as an example. As many will know, this veritable shining jewel in the…

Video Games as Art

By Hugo Blair   Posted in Byline Gaming
Posted on October 29, 2020October 29, 2020

In the beginning, there was nothing. Then, suddenly, a flash of light. A small white square drifts slowly across an infinite black, bordered on each side by rectangular paddles of similar colour. It is 1972 and Pong has just been released to the world. Originally developed by Allan Alcorn as a training exercise at Atari,…

An Interview with Aidan Boylan: Managing Director of Irish Collegiate Esports

By Hugo Blair   Posted in Byline Gaming
Posted on October 16, 2020October 16, 2020

Any college student interested in competitive gaming will undoubtedly be aware of Irish Collegiate Esports (ICE). It’s a fantastic organisation that hosts esports tournaments each year for Irish 3rd level students. Tournaments are run during both semesters, as well as the summer months, and for a range of different games. The organisation has made great strides since its…

The State of Play: Mobile Gaming in 2020

By Hugo Blair   Posted in Byline Gaming
Posted on October 2, 2020October 2, 2020

The mobile gaming industry has always been fascinating to me. However, many people don’t consider mobile gaming to be ‘real’ gaming, associating it with mindlessly playing Candy Crush or Subway Surfers to kill time while waiting for the bus; obnoxious notifications, or feeling forced to pay for ridiculous microtransactions just to actually enjoy the experience….

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